Williams · 1993 · Dot-matrix era (1991 to 1999)
Design: Steve Ritchie, Dwight Sullivan, Greg Freres · Art: Greg Freres
Star Trek: The Next Generation is Steve Ritchie's 1993 SuperPin widebody, and it took 14 months to build. The team visited the Enterprise sets, and the cast recorded lines after ADR sessions, with Patrick Stewart correcting some of the script. Two ball-firing cannons sit on top of the slingshots. They swing to aim, and you fire with the trigger on the phaser launcher. Underneath, a patented subway swaps balls between three cellar holes and their kickers so play never stalls, which suits a show with transporters. The Borg ship fires the locked ball at the flippers to start multiball. Dwight Sullivan and Matt Coriale wrote the largest code in pinball at the time, with three times the speech of any earlier game. Williams built 11,728.
Bench check
Should come with it
Check the listing photos against these lists, and ask the seller about anything you can’t see. A missing toy, glass or key should come off the price.
Cannons that won't find home, from a broken loom wire or a dead opto, are the signature fault. A lost diode tieback can take out the 8-driver board, and the CPU batteries leak like any WPC game.
Buying your first one? Red flags in a pinball listing covers the photos and videos to ask for, and the battery corrosion guide shows what leaking batteries do to an old CPU board.
We haven’t been through this game’s listings yet. Search eBay and run every listing through the checklist above. Ask for a video of a full game, a photo of the CPU board and photos of the playfield in good light, and ask what’s been replaced. Pass on any seller who won’t answer.
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